Devlog | Rex Remix Games
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Improving the Finite State Machine
So I’ve been working at my actual job that actually brings in money, and we’ve been looking at using finite state machines for some of the things we’re building right now.
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Respawning Debris
Debris now comes back overnight, which will be a good thing once you can get materials from it, but for now is just a minor annoyance.
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Using a Finite State Machine for Farmer Behaviours
Early on in development I swapped out my finite state machine implementation with a behaviour tree for the farmer, but I think there’s room for both.
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Unlocking Crops
Not all crops are unlocked at the start of Rex’s Ranch, and now there’s a system that will let you unlock them.
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Introducing Rex
Rex’s Ranch is a dinosaur-themed farming simulator, but up until now there weren’t really any… well… dinosaurs. That has been remediated. Meet Rex!
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Rex's Ranch Farming System
The farming system for Rex’s Ranch is finally complete! Well… it’s “complete”. It’ll probably never be finished finished, but the core gameplay loop around farming is now complete.
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Rex Remix Games Website Launch
The Rex Remix Games website has launched! You know it’s getting serious now because websites cost money, so I’ve got a vested interest in completing things now.
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